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TEXTURE2FILE

Texture2File

Texture2File allows you to save modified textures to file or buffer. A typical example is to save the result of a modification of a texture by SetTexturePixel. The file type can be jpg, bmp, tga, png, dds for LDR, and hdr for HDR textures. An index number is attached to the filename automatically, to support sequences. Ques3D 4.3.2 only.

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